Vector Illustration – ARTS 332
CG • Section 8WK • 11/08/2019 to 04/16/2020 • Modified 07/28/2020
This course will provide an overview of vector illustration software and illustration creation. Students will use the design process, the fundamentals of visual design, and technical expertise to create vector images for a variety of media. Conceptual thinking and visual problem solving will be encouraged through a series of exercises and projects designed to enhance software mastery and concept development. Course projects are designed for inclusion in the final portfolio. May be taken twice for credit. (Formerly Digital Illustration)
Vector illustrations are a staple in nearly all forms of visual media. Any student wishing to pursue a creative visual career can benefit from the ability to create custom, scalable vector illustrations.
Measurable Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Create illustrations for both print and web using the functions and features of a professional drawing program.
- Apply the design fundamentals and production techniques to illustrations for the printed page and/or the web.
- Use the steps of the design process to develop conceptual ideas for illustration.
- Discuss and analyze design attributes of student and peer work.
- Produce vector illustrations for inclusion in the final portfolio.
Textbook readings and lecture presentations
Course Requirements Checklist
After reading the Course Syllabus and Student Expectations, the student will complete the related checklist found in Module/Week 1.
Discussion Board Forums (2)
Discussion boards are collaborative learning experiences. Therefore, the student is required to create a thread in response to the provided prompt for each forum. Each thread must be at least 200 words and demonstrate course-related knowledge. In addition to the thread, the student is required to reply to 2 other classmates’ threads. Each reply must be at least 75 words.
The student will complete simple exercises to become familiar with the required software and to practice the design principles learned.
As the student progresses through the course material, larger projects will be executed with specific attention to the appropriate use of software as well as design principles. Each project varies in subject matter, and the assignment instructions can be found through the corresponding reading and presentations.
Each quiz will cover the Reading & Study material for the module/week in which it is assigned. Each quiz will be open-book/open-notes, contain 10 multiple choice and true/false questions, and have a 12-minute time limit.